Guides
Ludo Endgame: Bringing Four Tokens Home
Most Ludo games are lost in the last ten turns, by players who were winning. The exact-roll rule is why.
Most Ludo games are lost in the last ten turns, by players who were winning. The exact-roll rule is why.
The same cards mean different things at a short table and a full one. The adjustment is bigger than most players make.
You cannot see their cards, but four things they do every turn tell you most of what you need.
Playing blind costs half as much per round. Here is when that discount actually outweighs knowing your cards.