Guides
Ludo Endgame: Bringing Four Tokens Home
Most Ludo games are lost in the last ten turns, by players who were winning. The exact-roll rule is why.
Most Ludo games are lost in the last ten turns, by players who were winning. The exact-roll rule is why.
Ludo is designed for four. With two it becomes slow and thin unless you change something — here are three fixes that work.
Fifty-two track squares, four home columns, eight stars and four bases. What each part is for, and which ones decide games.